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- // q3map_sun <red> <green> <blue> <intensity> <degrees> <elevation>
- // color will be normalized, so it doesn't matter what range you use
- // intensity falls off with angle but not distance 100 is a fairly bright sun
- // degree of 0 = from the east, 90 = north, etc. altitude of 0 = sunrise/set, 90 = noon
-
- textures/common/gardencaulk
- {
- // q3map_sun 0 0 1 2500 45 78
- surfaceparm nolightmap
- surfaceparm sky
- // qer_trans 0.500000
- qer_editorimage textures/common/caulk.tga
- {
- map $whiteimage
- blendFunc GL_ZERO GL_ONE
- // depthWrite
- }
- }
-
- textures/sky/tearssky
- {
- q3map_sun 0.4 0.4 0.4 300 225 65
- q3map_surfacelight 350
- surfaceparm noimpact
- surfaceparm nolightmap
- //surfaceparm sky
- qer_editorimage textures/sky/test1.tga
- //skyparms - 512 -
- {
- map $whiteimage
- blendFunc GL_ZERO GL_ONE
- }
- }
-
- textures/sky/km_lightportal
- {
- portalSky
- surfaceColor .500000 .500000 0.600000
- surfaceparm noimpact
- surfaceparm nolightmap
- surfaceparm sky
- //q3map_surfacelight 384
- //q3map_sun .5 .5 .6 768 45 78
- qer_editorimage textures/common/sky.tga
- {
- map $whiteimage
- blendFunc GL_ZERO GL_ONE
- depthWrite
- }
- }
-
- textures/sky/km_testsky
- {
- portalSky
- surfaceparm nolightmap
- surfaceparm sky
- surfaceparm noimpact
-
- qer_editorimage textures/common/sky.tga
- {
- map $whiteimage
- blendFunc GL_ZERO GL_ONE
- depthWrite
- }
- }
-
- textures/sky/hedge3test
- {
- portalSky
- surfaceparm nolightmap
- surfaceparm sky
- surfaceparm noimpact
-
- qer_editorimage textures/sky/hedge3test.tga
- {
- map $whiteimage
- blendFunc GL_ZERO GL_ONE
- depthWrite
- }
- }
-
- textures/sky/portal_sky
- {
- // q3map_surfacelight 100
-
- portalSky
- surfaceparm noimpact
- surfaceparm nolightmap
- surfaceparm sky
-
- qer_editorimage textures/sky/portal_sky.tga
- {
- map $whiteimage
- blendFunc GL_ZERO GL_ONE
- depthWrite
- }
- }
-
- textures/sky/tempsky1
- {
- surfaceparm noimpact
- surfaceparm nolightmap
- surfaceparm sky
-
- qer_editorimage textures/sky/test1.tga
-
- q3map_sun 0.4 0.4 .4 1000 75 25
- q3map_surfacelight 100
- // cloudparms 512 full
- skyparms - 512 -
-
- {
- map textures/sky/test1.tga
- tcMod scale 3 2
- depthWrite
- }
- {
- map textures/sky/test_overlay.tga
- blendFunc GL_ONE GL_ONE
- tcMod scroll 0.03 0.03
- tcMod scale 3 3
- }
- }
-
-
- textures/sky/roguesky1
- {
- surfaceparm noimpact
- surfaceparm nolightmap
- surfaceparm sky
-
- qer_editorimage textures/sky/test1.tga
-
- // q3map_sun .56 .4 .33 2500 135 70
- // q3map_surfacelight 1000
- // cloudparms 512 full
- skyparms - 512 -
-
- {
- map textures/sky/test1.tga
- tcMod scale 3 2
- depthWrite
- }
- {
- map textures/sky/test_overlay.tga
- blendFunc GL_ONE GL_ONE
- tcMod scroll 0.03 0.03
- tcMod scale 3 3
- }
- }
-
- textures/sky/queen_portalsky
- {
- surfaceparm noimpact
- surfaceparm nolightmap
- surfaceparm sky
- portalSky
-
- qer_editorimage textures/sky/queen_test1.tga
-
- skyparms - 512 -
-
- {
- map textures/sky/queen_test1.tga
- tcMod scale 3 2
- depthWrite
- }
- {
- map textures/sky/queen_overlay.tga
- blendFunc GL_ONE GL_ONE
- tcMod scroll 0.03 0.03
- tcMod scale 3 3
- }
- }
-
- textures/sky/queen_sky1
- {
- q3map_surfacelight 300
-
-
- surfaceparm noimpact
- surfaceparm nolightmap
- surfaceparm sky
-
- qer_editorimage textures/sky/queen_test1.tga
-
- skyparms - 512 -
-
- {
- map textures/sky/queen_test1.tga
- tcMod scale 3 2
- depthWrite
- }
- {
- map textures/sky/queen_overlay.tga
- blendFunc GL_ONE GL_ONE
- tcMod scroll 0.03 0.03
- tcMod scale 3 3
- }
- }
-
- textures/sky/queen_skyjj
- {
- surfaceparm noimpact
- surfaceparm nolightmap
- surfaceparm sky
-
- qer_editorimage textures/sky/queen_testjj.tga
-
- skyparms - 512 -
-
- {
- map textures/sky/queen_testjj.tga
- tcMod scale 3 2
- depthWrite
- }
- {
- map textures/sky/queen_overlayjj.tga
- blendFunc GL_ONE GL_ONE
- tcMod scroll 0.03 0.03
- tcMod scale 3 3
- }
- }
-
- // sunlight - PGM - used for volumetric lighting effects in the world.
- // additive blending, max level 64
- textures/sky/sunlight01
- {
- surfaceparm nolightmap
- surfaceparm nonsolid
- surfaceparm trans
- surfaceparm detail
- qer_editorimage textures/effects/sunlight02.tga
- qer_trans 0.5
- {
- map textures/effects/sunlight02.tga
- blendFunc GL_ONE GL_ONE
- }
- }
-
- // sunlight - PGM - used for volumetric lighting effects in the world.
- // additive blending, max level 55
- textures/sky/sunlight02
- {
- surfaceparm nolightmap
- surfaceparm nonsolid
- surfaceparm trans
- surfaceparm detail
- qer_editorimage textures/effects/sunlight03.tga
- qer_trans 0.5
- {
- map textures/effects/sunlight03.tga
- blendFunc GL_ONE GL_ONE
- }
- }
-
- // sunlight - PGM - used for volumetric lighting effects in the world.
- // additive blending, max level 45
- textures/sky/sunlight03
- {
- surfaceparm nolightmap
- surfaceparm nonsolid
- surfaceparm trans
- surfaceparm detail
- qer_editorimage textures/effects/sunlight04.tga
- qer_trans 0.5
- {
- map textures/effects/sunlight04.tga
- blendFunc GL_ONE GL_ONE
- }
- }
-
- // DHM - Testing sky sun
- textures/sky/dtestsky
- {
- surfaceparm noimpact
- surfaceparm nolightmap
- surfaceparm sky
-
- qer_editorimage textures/sky/test1.tga
-
- q3map_surfacelight 100
- // cloudparms 512 full
- skyparms - 512 -
-
- q3map_lightsubdivide 512
- q3map_sun 1 .6 .3 30000 90 90
- {
- map textures/sky/test1.tga
- tcMod scale 3 2
- depthWrite
- }
- {
- map textures/sky/test_overlay.tga
- blendFunc GL_ONE GL_ONE
- tcMod scroll 0.03 0.03
- tcMod scale 3 3
- }
- }
-
- textures/sky/chesssky
- {
- portalsky
- surfaceparm noimpact
- surfaceparm nolightmap
- surfaceparm sky
- q3map_sun 0.5 0.5 0.5 1000 65 70
- qer_editorimage textures/common/sky.tga
- {
- map $whiteimage
- blendFunc GL_ZERO GL_ONE
- depthWrite
- }
- }
-
- textures/sky/firesky
- {
- surfaceparm noimpact
- surfaceparm nolightmap
- surfaceparm sky
-
- qer_editorimage textures/special/mcloud2.tga
-
- skyparms - 512 -
-
- {
- map textures/special/mcloud5.tga
- //blendfunc add
- //rgbgen wave sin .5 0 0 .1
- tcmod scale 5 5
- tcmod scroll .1 .1
-
- }
- {
- map textures/special/mcloud2.tga
- blendfunc add
- rgbgen wave sin .4 .2 0 .07
- tcmod scale 6 6
- //tcmod turb 0 .2 0 .02
- tcmod scroll .2 .2
-
- }
-
- }